Recreating the Savoy Ballroom from the late 1930s is a challenging project. The building itself was demolished in 1958. Almost all of the photographs of the ballroom are in black and white, and we have only oral history to remember the rich colours of the decor. Photographs were all taken at different times spanning many decades, during which time there were multiple renovations transforming the style of the ballroom. And photographers usually focused on the dancers or musicians, rarely documenting the details of the ballroom itself. With immersive design and technological approaches we hope to do justice to the legendary ballroom and its legacy.
This is a summary of the technological work ahead by our team from Tiny Planets and Novelab, to digitally recreate the building of the Savoy.
- Layout documentation and reconstruction: using all the materials selected by the historic team (blueprints, floor plans, photographs…) and reverse calculating the properties of the lenses used to take the pictures (focal length, distance to subject…), we recreate the layout of the Savoy (walls, stairs, bandstand, dance floor, boxes…), the size and volumes (height, length, depth), and the position and shape of the ballroom’s interior, without texture, colours or details (it is called “gray boxing”).
2. Camera calibration & details modeling: we then sort and accurately position the pictures on the layout created and modeling artists start adding details to the reconstruction (windows, doors, chairs, murals, lights, carpets…).
3. Ambiance, materials, color palette and lighting: with direct feedbacks from historians, a team of lookdev and lighting artists then creates accurate color palettes, textures (ex roughness), materials and lighting, to recreate the look and ambiance of The Savoy Ballroom. The texturing phase is essential, as depending on the materials, the colors and the physical properties of each element, the light behaves differently when reaching their surfaces (ex a window versus a black curtain).
4. Audio: to recreate the unique acoustic of the Savoy, we are using the existing floor plans and the 3D models to simulate the acoustic response of the ballroom using real-time acoustic simulation and we use detailed individual sound sources and their behaviour to create a faithful, 3D and reactive soundscape and immerse the audience in the unique atmosphere of the Savoy.
This is now a video from our partner DVgroup, showing what can be achieved when blending reality and virtuality:
In Welcome to the Savoy, spectators will move freely throughout a both virtual and tangible interactive world.
The experience uses virtual reality to augment a physical world made of real infrastructures, decors and live-action actors and uses physicality to augment a VR world, to recreate the experience and thrill of a night at the Savoy Ballroom.